Hitpoints
48
Hitpoints
48
Damage
7
Attack Bonus
+6
Defence Bonus
+1
Attack Range
1 tile
Aggro Range
6 tiles
Respawn
18s
Base XP
55
Level Scaling
HP scales +10% per level, damage +15% per level, XP and gold multiply by level.
| Level | HP | Damage | XP | Gold |
|---|---|---|---|---|
| 1 | 48 | 7 | 55 | 12–28 |
| 2 | 53 | 8 | 110 | 24–56 |
| 3 | 58 | 9 | 165 | 36–84 |
| 4 | 62 | 10 | 220 | 48–112 |
| 5 | 67 | 11 | 275 | 60–140 |
| 6 | 72 | 12 | 330 | 72–168 |
| 7 | 77 | 13 | 385 | 84–196 |
| 8 | 82 | 14 | 440 | 96–224 |
| 9 | 86 | 15 | 495 | 108–252 |
| 10 | 91 | 16 | 550 | 120–280 |
| 11 | 96 | 18 | 605 | 132–308 |
| 12 | 101 | 19 | 660 | 144–336 |
| 13 | 106 | 20 | 715 | 156–364 |
| 14 BASE | 110 | 21 | 770 | 168–392 |
| 15 | 115 | 22 | 825 | 180–420 |
| 16 | 120 | 23 | 880 | 192–448 |
| 17 | 125 | 24 | 935 | 204–476 |
| 18 | 130 | 25 | 990 | 216–504 |
| 19 | 134 | 26 | 1045 | 228–532 |
| 20 | 139 | 27 | 1100 | 240–560 |
Drop Table
| Item | Drop Chance | Quantity |
|---|---|---|
| Scrap Leather | 30% | 1–2 |
| Regular Bones | Always | 1–2 |