Hitpoints
28
Hitpoints
28
Damage
3
Attack Bonus
+2
Defence Bonus
+5
Attack Range
1 tile
Aggro Range
4 tiles
Respawn
12s
Base XP
26
Level Scaling
HP scales +10% per level, damage +15% per level, XP and gold multiply by level.
| Level | HP | Damage | XP | Gold |
|---|---|---|---|---|
| 1 | 28 | 3 | 26 | 4–12 |
| 2 | 31 | 3 | 52 | 8–24 |
| 3 | 34 | 4 | 78 | 12–36 |
| 4 | 36 | 4 | 104 | 16–48 |
| 5 | 39 | 5 | 130 | 20–60 |
| 6 BASE | 42 | 5 | 156 | 24–72 |
| 7 | 45 | 6 | 182 | 28–84 |
| 8 | 48 | 6 | 208 | 32–96 |
| 9 | 50 | 7 | 234 | 36–108 |
| 10 | 53 | 7 | 260 | 40–120 |
| 11 | 56 | 8 | 286 | 44–132 |
| 12 | 59 | 8 | 312 | 48–144 |
| 13 | 62 | 8 | 338 | 52–156 |
| 14 | 64 | 9 | 364 | 56–168 |
| 15 | 67 | 9 | 390 | 60–180 |
| 16 | 70 | 10 | 416 | 64–192 |
| 17 | 73 | 10 | 442 | 68–204 |
| 18 | 76 | 11 | 468 | 72–216 |
| 19 | 78 | 11 | 494 | 76–228 |
| 20 | 81 | 12 | 520 | 80–240 |
Drop Table
| Item | Drop Chance | Quantity |
|---|---|---|
| Bone Fragment | 10% | 1 |