Hitpoints
30
Hitpoints
30
Damage
5
Attack Bonus
+6
Defence Bonus
+0
Attack Range
5 tiles
Aggro Range
8 tiles
Respawn
15s
Base XP
45
Level Scaling
HP scales +10% per level, damage +15% per level, XP and gold multiply by level.
| Level | HP | Damage | XP | Gold |
|---|---|---|---|---|
| 1 | 30 | 5 | 45 | 7–18 |
| 2 | 33 | 6 | 90 | 14–36 |
| 3 | 36 | 7 | 135 | 21–54 |
| 4 | 39 | 7 | 180 | 28–72 |
| 5 | 42 | 8 | 225 | 35–90 |
| 6 | 45 | 9 | 270 | 42–108 |
| 7 | 48 | 10 | 315 | 49–126 |
| 8 | 51 | 10 | 360 | 56–144 |
| 9 | 54 | 11 | 405 | 63–162 |
| 10 | 57 | 12 | 450 | 70–180 |
| 11 | 60 | 13 | 495 | 77–198 |
| 12 BASE | 63 | 13 | 540 | 84–216 |
| 13 | 66 | 14 | 585 | 91–234 |
| 14 | 69 | 15 | 630 | 98–252 |
| 15 | 72 | 16 | 675 | 105–270 |
| 16 | 75 | 16 | 720 | 112–288 |
| 17 | 78 | 17 | 765 | 119–306 |
| 18 | 81 | 18 | 810 | 126–324 |
| 19 | 84 | 19 | 855 | 133–342 |
| 20 | 87 | 19 | 900 | 140–360 |
Drop Table
| Item | Drop Chance | Quantity |
|---|---|---|
| Big Bones | Always | 1–2 |
| Bone Arrow | 20% | 1–3 |
| Parchment | 8% | 1 |