Solstead Wiki
Items
Full searchable item database โ 318 items.
Every item in Solstead โ weapons, armour, tools, consumables, quest items, and materials. 318 entries from game data.
Categories
Equipment: 150 ยท Material: 132 ยท Consumable: 29 ยท Quest: 7
All items
| Name | Type | Description | Value |
|---|---|---|---|
| Adamant Arrow | material | Arrows tipped with adamant arrowheads. | 55 gp |
| Adamant Arrowhead | material | A tough adamant arrowhead for tipping arrows. | 40 gp |
| Adamant Axe | equipment | A powerful adamant axe. Cuts through hardwood. | 2,500 gp |
| Adamant Bar | material | A bar of smelted adamant. Used to smith adamant equipment. | 480 gp |
| Adamant Boots | equipment | Adamant boots that could stop a blade. | 4,500 gp |
| Adamant Gloves | equipment | Adamant gauntlets forged for war. | 3,500 gp |
| Adamant Platemail (F) | equipment | Dense adamant armor. Nearly impenetrable. | 7,000 gp |
| Adamant Platemail (M) | equipment | Dense adamant armor. Nearly impenetrable. | 7,000 gp |
| Adamant Scimitar | equipment | A heavy adamant scimitar. Its curved edge cleaves through defenses. | 9,000 gp |
| Adamant Sword | equipment | A dense adamant blade. Heavy but devastatingly powerful. | 8,000 gp |
| Adamantite Ore | material | Dense green ore. Extremely tough to work with. | 100 gp |
| Admin Robes | equipment | Powerful robes granted to the masters of this world. | 10,000 gp |
| Ancient Belt | equipment | A belt of ancient craftsmanship, its runes pulse with ranged might. | 350 gp |
| Ancient Boots | equipment | Boots forged from fragments of a forgotten civilization. Radiates faint power. | 12,000 gp |
| Ancient Fragment | material | A weathered fragment of ancient armor. Dropped by powerful creatures. | 200 gp |
| Ancient Gloves | equipment | Gauntlets humming with ancient energy. They feel alive. | 10,000 gp |
| Ancient Necklace | equipment | A necklace of forgotten origin, etched with symbols that hum with ranged power. | 900 gp |
| Ancient Platemail (F) | equipment | Armor from a lost age, reforged from fragments of immense power. | 21,000 gp |
| Ancient Platemail (M) | equipment | Armor from a lost age, reforged from fragments of immense power. | 21,000 gp |
| Ancient Ring | equipment | A ring of forgotten origin, its runes pulse with ranged power. | 800 gp |
| Ancient Sword | equipment | A blade from a forgotten era. Its edge never dulls. | 20,000 gp |
| Animal Hide | material | A rough animal hide, ready to be tanned into leather. | 15 gp |
| Antidote | consumable | Cures poison and grants brief immunity. A wise precaution in dangerous lands. | 25 gp |
| Archery Armor | equipment | Lightweight armor favored by archers and rangers. | 180 gp |
| Arrow Shaft | material | A straight wooden shaft, ready to be tipped and fletched. | 2 gp |
| Artisan's Cape | equipment | A prestigious cape awarded to master artisans. It shimmers with the dedication of countless crafted works. | โ |
| Artisan's Crate (Advanced) | material | A sturdy crate packed by the Artisan's Guild. Contains advanced-tier rewards. | โ |
| Artisan's Crate (Beginner) | material | A sturdy crate packed by the Artisan's Guild. Contains beginner-tier rewards. | โ |
| Artisan's Crate (Intermediate) | material | A sturdy crate packed by the Artisan's Guild. Contains intermediate-tier rewards. | โ |
| Ashveil | material | A rare herb that grows in volcanic soil. Used in powerful potions. | 60 gp |
| Ashveil Seed | material | A seed that grows into ashveil. Requires Farming level 35. | 55 gp |
| Attack Potion | consumable | Temporarily boosts attack bonus by 5 for 60 seconds. | 40 gp |
| Backpack | equipment | A sturdy backpack - doesn't provide much protection but at least it's something. | 40 gp |
| Baked Potato | consumable | A simple baked potato. Restores 12 HP. | 15 gp |
| Basement Key | quest | A tarnished iron key. Barnaby insists it's a lucky charm. | โ |
| Battle Axe | equipment | A heavy two-handed axe designed for combat. | 350 gp |
| Big bones | material | Large bones from a powerful creature. Grants more Prayer experience when buried. | 25 gp |
| Black Hood | equipment | A dark hood that conceals the wearer's face. | 35 gp |
| Blade Shard | material | Sharp spines formed into a crude blade edge. | 25 gp |
| Bloodcap | material | A crimson mushroom of legendary potency. The finest alchemy ingredient. | 180 gp |
| Bloodcap Seed | material | A rare spore that grows into a bloodcap mushroom. Requires Farming level 70. | 160 gp |
| Bone Arrow | material | Arrows crafted from bone and feather. | 2 gp |
| Bone Fragment | material | Bits of shell and bone bound together. | 18 gp |
| Bone Ring | equipment | A ring carved from creature bones. | 35 gp |
| Bones | material | The bones of a creature. Can be buried for Prayer experience. | 5 gp |
| Bow Stave | material | A flexible frame ready to be strung. | 25 gp |
| Bowstring | material | A strong bowstring made from sinew. Used to string bows. | 10 gp |
| Bronze Arrow | material | Arrows tipped with bronze arrowheads. | 5 gp |
| Bronze Arrowhead | material | A sharp bronze arrowhead for tipping arrows. | 3 gp |
| Bronze Axe | equipment | A basic bronze axe for chopping trees. | 50 gp |
| Bronze Bar | material | A bar of smelted bronze. Made from copper and tin ore. | 40 gp |
| Bronze Boots | equipment | Heavy bronze boots. They clank with every step. | 120 gp |
| Bronze Gloves | equipment | Gauntlets forged from bronze plates. Good for punching and blocking. | 100 gp |
| Bronze Pickaxe | equipment | โ | 50 gp |
| Bronze Platemail (F) | equipment | A sturdy chestplate hammered from bronze. Reliable protection for new adventurers. | 200 gp |
| Bronze Platemail (M) | equipment | A sturdy chestplate hammered from bronze. Reliable protection for new adventurers. | 200 gp |
| Bronze Scimitar | equipment | A curved bronze blade. Quick and aggressive. | 300 gp |
| Bronze Sword | equipment | A simple but dependable bronze blade. | 250 gp |
| Brown Hood | equipment | A simple brown hood worn by travelers. | 25 gp |
| Burnt Herring | material | An inedible burnt herring. | 1 gp |
| Burnt Lobster | material | An inedible burnt lobster. | 1 gp |
| Burnt Salmon | material | An inedible burnt salmon. | 1 gp |
| Burnt Sardine | material | An inedible burnt sardine. | 1 gp |
| Burnt Shrimp | material | An inedible burnt shrimp. | 1 gp |
| Burnt Swordfish | material | An inedible burnt swordfish. | 1 gp |
| Burnt Trout | material | An inedible burnt trout. | 1 gp |
| Cabbage | material | A large leafy head of cabbage. Sells well at market. | 20 gp |
| Cabbage Seed | material | A seed that grows into a cabbage. Requires Farming level 15. | 15 gp |
| Cactus | material | A hardy desert plant. Can be used in cooking and alchemy. | 90 gp |
| Cactus Seed | material | A prickly seed from the deep desert. Plant it in a farming patch. | 100 gp |
| Chain | equipment | A heavy chain that can be swung as a weapon. Not elegant, but effective. | 10 gp |
| Coal Ore | material | A chunk of coal. Combine with iron ore to smelt steel bars. | 40 gp |
| Commander Armor | equipment | Battle-worn armor of a seasoned military commander. | 350 gp |
| Construct Core | material | The magical core that once animated a construct. Still hums with residual energy. | 40 gp |
| Cooked Herring | consumable | A tender cooked herring. Restores 5 HP. | 20 gp |
| Cooked Lobster | consumable | A delicious cooked lobster. Restores 12 HP. | 80 gp |
| Cooked Salmon | consumable | A perfectly cooked salmon fillet. Restores 9 HP. | 45 gp |
| Cooked Sardine | consumable | A grilled sardine. Restores 4 HP. | 15 gp |
| Cooked Shrimp | consumable | A freshly cooked shrimp. Restores 3 HP. | 10 gp |
| Cooked Swordfish | consumable | A hearty swordfish steak. Restores 14 HP. | 120 gp |
| Cooked Trout | consumable | A nicely grilled trout. Restores 7 HP. | 30 gp |
| Copper Ore | material | Raw copper ore. Combine with tin ore to smelt bronze bars. | 10 gp |
| Crab | material | A feisty crustacean. Makes for a tasty meal. | 12 gp |
| Crow Feather | material | A dark feather from a crow. Used for fletching. | 5 gp |
| Crude Binding | material | Fibrous material for holding things together. | 20 gp |
| Crusader Armor | equipment | Holy armor blessed for righteous combat. | 500 gp |
| Dampening Crystal | material | A crystal that absorbs chaotic magical energy. Used to stabilize areas of magical disturbance. | 15 gp |
| Dark Bow | equipment | A bow imbued with dark magic. Fires with devastating power. | 1,500 gp |
| Dark Essence | material | Concentrated darkness from a reaper. Dangerous but valuable. | 50 gp |
| Death Blade | equipment | A cursed blade that thirsts for souls. | 2,000 gp |
| Death Gloves | equipment | Gloves that feel cold and carry the stench of the grave. | 800 gp |
| Defence Potion | consumable | Temporarily boosts defence bonus by 5 for 60 seconds. | 40 gp |
| Diamond Pendant | equipment | A steel pendant crowned with a brilliant diamond. Dazzling. | 750 gp |
| Diamond Ring | equipment | A steel ring crowned with a flawless diamond. The finest craftsmanship. | 750 gp |
| Dragon bones | material | The remains of a dragon. Highly valued for Prayer training. | 150 gp |
| Emerald Pendant | equipment | An iron pendant set with an emerald. Hums with natural energy. | 350 gp |
| Emerald Ring | equipment | An iron ring set with an emerald. Radiates a green glow. | 350 gp |
| Feather | material | A plain feather. Used for fletching. | 2 gp |
| Firewood Staff | equipment | A sturdy staff carved from enchanted firewood. Channels magic and packs a punch. | 2,000 gp |
| Fishing Rod | equipment | A simple rod for fishing. Not much good as a weapon, but a must for anglers. | 100 gp |
| Goblin Axe | equipment | A crude axe favored by goblins. | 45 gp |
| Goblin Spear | equipment | A crude but effective weapon. | 40 gp |
| Gold | material | The universal currency. | 1 gp |
| Great Axe | equipment | A massive axe capable of cleaving through armor. | 800 gp |
| Great Gold Ring | equipment | A magnificent ring forged from pure gold. | 450 gp |
| Great Silver Ring | equipment | A finely crafted silver ring with intricate engravings. | 300 gp |
| Greenleaf | material | A common herb with mild restorative properties. Used in basic alchemy. | 10 gp |
| Greenleaf Seed | material | A seed that grows into a greenleaf herb. Requires Farming level 1. | 8 gp |
| Gutter Blade | equipment | A wicked blade forged in the sewers of the underworld. | 5,000 gp |
| Hatchet | equipment | A small but sharp hand axe. | 60 gp |
| Haunted Ectoplasm | quest | A glowing, gelatinous substance pulsing with spectral energy. | โ |
| Health Potion | consumable | Restores 30 HP when consumed. | 25 gp |
| Hedgehog Spine | material | A sharp spine from a hedgehog. Good for crafting needles. | 10 gp |
| Helmet of Darkness | equipment | A fearsome horned helmet imbued with dark power. | 500 gp |
| Hero's Armor | equipment | Legend says this armor was worn by a hero who saved the realm. | 2,500 gp |
| Ice Necklace | equipment | A necklace that feels cold to the touch. Infused with frost magic. | 350 gp |
| Ice Ring | equipment | A ring made of eternal ice. It never melts. | 280 gp |
| Improved Attractor | equipment | An enhanced attractor with stronger recovery. Saves arrows 72% of the time. | 5,000 gp |
| Iron Arrow | material | Arrows tipped with iron arrowheads. | 12 gp |
| Iron Arrowhead | material | A sturdy iron arrowhead for tipping arrows. | 8 gp |
| Iron Axe | equipment | A sturdy iron axe. More effective than bronze. | 150 gp |
| Iron Bar | material | A bar of smelted iron. Used to smith iron equipment. | 80 gp |
| Iron Boots | equipment | Iron-plated boots offering solid protection underfoot. | 400 gp |
| Iron Gloves | equipment | Iron gauntlets that pack a heavier punch. | 350 gp |
| Iron Ore | material | Raw iron ore. Smelt into iron bars, or combine with coal for steel. | 30 gp |
| Iron Pickaxe | equipment | โ | 150 gp |
| Iron Platemail (F) | equipment | Solid iron armor that can withstand serious punishment. | 600 gp |
| Iron Platemail (M) | equipment | Solid iron armor that can withstand serious punishment. | 600 gp |
| Iron Scimitar | equipment | A curved iron blade. Slices faster than a straight sword. | 800 gp |
| Iron Sword | equipment | A well-forged iron blade. A warrior's reliable companion. | 700 gp |
| Knife | material | A sharp knife. Required for fletching. | 50 gp |
| Leather | material | Tanned leather, ready to be crafted into armor. | 15 gp |
| Leather Attractor | equipment | A device that magnetically recovers arrows after firing. Saves arrows 60% of the time. | 1,000 gp |
| Leather Belt | equipment | A sturdy belt crafted from tanned leather. A survivalist staple. | 50 gp |
| Leather Body (F) | equipment | A hardened leather chestpiece. Offers decent protection without slowing you down. | 80 gp |
| Leather Body (M) | equipment | A hardened leather chestpiece. Offers decent protection without slowing you down. | 80 gp |
| Leather Boots | equipment | Supple leather boots. Light and quiet. | 30 gp |
| Leather Gloves | equipment | Light leather gloves. Favored by rangers. | 30 gp |
| Leather Hat | equipment | A leather hat that keeps you hidden. Light head protection. | 50 gp |
| Long Bow | equipment | A tall bow for long-range attacks. | 250 gp |
| Machete | equipment | A long blade useful for cutting through brush and enemies alike. | 120 gp |
| Mage Robe | equipment | Flowing robes woven with arcane thread. Greatly enhances magical ability. | 2,000 gp |
| Mage Robe (F) | equipment | Flowing robes woven with arcane thread. Greatly enhances magical ability. | 2,000 gp |
| Magic Broom | material | A broom enchanted with swamp magic. It hums with energy. | โ |
| Magic Necklace | equipment | A necklace pulsating with arcane energy. | 400 gp |
| Magic Staff | equipment | A staff imbued with magical energy. Enhances spell accuracy. | 5,000 gp |
| Mana Potion | consumable | Restores 20 MP when consumed. | 35 gp |
| Mana Ring | equipment | A ring that helps channel magical power. | 220 gp |
| Maple Bow | equipment | A powerful maple bow favored by experienced archers. | 200 gp |
| Maple Bow (u) | material | An unstrung maple bow. Needs a bowstring. | 100 gp |
| Maple Fishing Rod | equipment | A sturdier rod than most, decently useful for fishing, but still far from exceptional. | 2,000 gp |
| Maple Logs | material | Strong maple logs. Popular with fletchers. | 50 gp |
| Marshbloom | material | A swamp flower that thrives in damp conditions. Essential for mid-tier potions. | 35 gp |
| Marshbloom Seed | material | A seed that grows into marshbloom. Requires Farming level 20. | 30 gp |
| Master's Crate (Advanced) | material | A gilded crate reserved for master craftsmen. Contains advanced-tier exceptional rewards. | โ |
| Master's Crate (Beginner) | material | A gilded crate reserved for master craftsmen. Contains beginner-tier exceptional rewards. | โ |
| Master's Crate (Intermediate) | material | A gilded crate reserved for master craftsmen. Contains intermediate-tier exceptional rewards. | โ |
| Mithril Arrow | material | Arrows tipped with mithril arrowheads. | 35 gp |
| Mithril Arrowhead | material | A lightweight mithril arrowhead for tipping arrows. | 25 gp |
| Mithril Axe | equipment | A lightweight mithril axe. Swings with ease. | 1,000 gp |
| Mithril Bar | material | A bar of smelted mithril. Light yet incredibly strong. | 240 gp |
| Mithril Boots | equipment | Feather-light mithril boots. You barely feel them. | 2,200 gp |
| Mithril Gloves | equipment | Mithril gauntlets that move like a second skin. | 1,800 gp |
| Mithril Ore | material | A chunk of lightweight mithril. Requires coal to smelt into bars. | 60 gp |
| Mithril Platemail (F) | equipment | Lightweight mithril armor. Strong as steel but half the weight. | 3,500 gp |
| Mithril Platemail (M) | equipment | Lightweight mithril armor. Strong as steel but half the weight. | 3,500 gp |
| Mithril Scimitar | equipment | A feather-light mithril scimitar. Wickedly fast. | 4,500 gp |
| Mithril Sword | equipment | A lightweight mithril blade. Cuts through armor with ease. | 4,000 gp |
| Necklace of Vitality | equipment | A necklace that grants the wearer increased constitution. | 320 gp |
| Nightthorn | material | A thorny herb that only blooms at night. Prized by alchemists. | 100 gp |
| Nightthorn Seed | material | A seed that grows into nightthorn. Requires Farming level 50. | 90 gp |
| Oak Bow | equipment | A sturdy bow carved from oak. Good for beginners. | 40 gp |
| Oak Bow (u) | material | An unstrung oak bow. Needs a bowstring. | 20 gp |
| Oak Logs | material | Logs cut from an oak tree. Useful for crafting and firemaking. | 10 gp |
| Oblon Armor | equipment | Sturdy armor made from Oblon ore. | 420 gp |
| Old Shovel | quest | A worn but sturdy shovel. Useful for digging into soft ground. | 5 gp |
| Onion | material | A pungent bulb that adds flavor to any dish. | 8 gp |
| Onion Seed | material | A seed that grows into an onion plant. Requires Farming level 1. | 5 gp |
| Oyster | material | A saltwater shellfish. Might contain a pearl. | 15 gp |
| Parchment | material | A blank sheet of aged parchment. Used to inscribe magical scrolls. | 30 gp |
| Peasant Garb | equipment | Simple clothing worn by villagers. Offers little protection. | 2 gp |
| Peasant Suit | equipment | Basic commoner clothing. Provides minor protection. | 25 gp |
| Pharaoh bones | material | Ancient remains steeped in the curse of Kha'reth. Grants exceptional Prayer experience when buried. | 500 gp |
| Pharaoh's Key | quest | An ancient key inscribed with hieroglyphs. It hums with dark energy. | โ |
| Piglet | material | A tiny piglet dropped by wild piggies. Quite adorable. | 5 gp |
| Potato | material | A starchy tuber fresh from the ground. Can be baked for a hearty meal. | 8 gp |
| Potato Seed | material | A seed that grows into a potato plant. Requires Farming level 1. | 5 gp |
| Prayer Potion | consumable | Restores 7 + floor(level/4) prayer points when consumed. | 50 gp |
| Quiver | equipment | A leather quiver for holding arrows. Essential for any archer. | 50 gp |
| Rapier | equipment | A slender, sharply pointed sword for thrusting attacks. | 200 gp |
| Raw Herring | material | A silvery fish common in streams. | 8 gp |
| Raw Lobster | material | A large crustacean with meaty claws. A prized catch. | 30 gp |
| Raw Salmon | material | A pink-fleshed fish that swims upstream. Nutritious when cooked. | 18 gp |
| Raw Sardine | material | A small oily fish. Better cooked than raw. | 5 gp |
| Raw Shrimp | material | A tiny shrimp. Can be cooked for a small meal. | 3 gp |
| Raw Swordfish | material | A powerful ocean fish with a sharp bill. Rare and valuable. | 50 gp |
| Raw Trout | material | A common freshwater fish. Good for cooking. | 12 gp |
| Recipe: Scavenger Bow | material | Teaches how to craft a Scavenger Bow. | 50 gp |
| Recipe: Spine Blade | material | Teaches how to craft a Spine Blade. | 50 gp |
| Refined Quartz | material | Purified quartz with unusual refractive properties. A key component in magical optics. | 25 gp |
| Resonance Lens | quest | A magical lens crafted from refined quartz and construct cores. Reveals hidden Aetheri inscriptions. | โ |
| Ring of Life | equipment | A ring that seems to pulse with a heartbeat. | 500 gp |
| Rogue Garb | equipment | Dark clothing suited for those who prefer stealth. | 200 gp |
| Royal Boots | equipment | Finely crafted boots fit for nobility. | 220 gp |
| Royal Protector | equipment | An ornate shield bearing the royal crest. Provides excellent protection. | 450 gp |
| Ruby Pendant | equipment | A steel pendant set with a ruby. Warm against the skin. | 500 gp |
| Ruby Ring | equipment | A steel ring set with a ruby. Burns with inner fire. | 500 gp |
| Rune Arrow | material | Arrows tipped with rune arrowheads. The finest ammunition. | 85 gp |
| Rune Arrowhead | material | A razor-sharp rune arrowhead for tipping arrows. | 65 gp |
| Rune Axe | equipment | The finest axe money can buy. Incredibly effective. | 7,500 gp |
| Rune Bar | material | A bar of smelted runite. The finest metal for master smiths. | 1,000 gp |
| Rune Boots | equipment | Runite boots humming with power. Unmatched protection. | 8,000 gp |
| Rune Gloves | equipment | Runite gauntlets. The pinnacle of smithing craft. | 6,500 gp |
| Rune Pickaxe | equipment | โ | 5,000 gp |
| Rune Platemail (F) | equipment | Runite armor pulsing with magical energy. The finest protection gold can buy. | 14,000 gp |
| Rune Platemail (M) | equipment | Runite armor pulsing with magical energy. The finest protection gold can buy. | 14,000 gp |
| Rune Scimitar | equipment | A runite scimitar humming with power. The finest curved blade. | 16,000 gp |
| Rune Sword | equipment | A runite blade pulsing with magical energy. The pinnacle of smithing. | 15,000 gp |
| Runic Belt | equipment | A belt inscribed with powerful ancient runes. | 250 gp |
| Runite Ore | material | A rare blue ore pulsing with magical energy. The finest smithing material. | 200 gp |
| Rusty Boots | equipment | Old iron-studded boots with a worn finish. | 30 gp |
| Salvaged Sword | equipment | A battered but functional blade recovered from the ruins. | 750 gp |
| Salvaged Tunic | equipment | A scavenged tunic. Stained but sturdy. | 400 gp |
| Sapphire Pendant | equipment | A bronze pendant with a sapphire stone. Cool to the touch. | 200 gp |
| Sapphire Ring | equipment | A bronze ring set with a sapphire. Gleams with blue light. | 200 gp |
| Scavenger Boots | equipment | Sturdy boots patched together from leather scraps. | 25 gp |
| Scavenger Bow | equipment | A makeshift bow cobbled together from springy materials. | 65 gp |
| Scavenger Tunic | equipment | Cobbled-together armor from forest creature scraps. | 45 gp |
| Scavenger Tunic (F) | equipment | Cobbled-together armor from forest creature scraps. | 45 gp |
| Scroll of Aeven Teleport | consumable | A scroll inscribed with a teleportation spell. Transports you to New Aeven. Single use. | 150 gp |
| Scroll of Greater Healing | consumable | A magical scroll inscribed with a powerful healing spell. Use to permanently learn Greater Heal. | 200 gp |
| Scroll of Tornado | consumable | A scroll crackling with wind magic. Use to permanently learn the Tornado spell. | 350 gp |
| Scythe Fragment | material | A fragment of a reaper's scythe. Radiates dark energy. | 100 gp |
| Shades | equipment | Cool-looking sunglasses that don't offer anything other than style. | 60 gp |
| Shell Pendant | equipment | A pendant made from polished shell plates. | 40 gp |
| Shell Plate | material | Hardened shell pieces, surprisingly sturdy. | 22 gp |
| Shiny Trout | material | A rare trout with iridescent scales. Highly prized. | 50 gp |
| Silver Ring | equipment | A simple silver ring. | 80 gp |
| Slayer Helmet | equipment | Provides a 15% damage boost against your current slayer task. | โ |
| Slime Core | material | A gelatinous core from a slime. Used in alchemy. | 8 gp |
| Snail Shell | material | A sturdy shell from a snail. Surprisingly durable. | 6 gp |
| Sorcerer's Robe | equipment | Elegant robes imbued with faint magical aura. Favored by spellcasters. | 500 gp |
| Spectral Coil | quest | A coiled wire that hums with ghostly resonance. | โ |
| Spider Fang | material | A venomous fang from a giant spider. | 25 gp |
| Spider Silk | material | Strong, flexible silk from a giant spider. | 15 gp |
| Spine Blade | equipment | A crude blade fashioned from hedgehog spines. | 55 gp |
| Spoiled Meat | material | Tainted meat from a corrupted pig. Inedible but proof of the kill. | 3 gp |
| Spring Coil | material | A coiled spring from a springy creature. Bouncy! | 12 gp |
| Steel Arrow | material | Arrows tipped with steel arrowheads. | 20 gp |
| Steel Arrowhead | material | A keen steel arrowhead for tipping arrows. | 15 gp |
| Steel Axe | equipment | A sharp steel axe. Efficient for most trees. | 400 gp |
| Steel Bar | material | A bar of smelted steel. Used to smith steel equipment. | 160 gp |
| Steel Boots | equipment | Polished steel boots built for war. | 1,000 gp |
| Steel Gloves | equipment | Steel gauntlets that turn your fists into weapons. | 900 gp |
| Steel Pickaxe | equipment | โ | 500 gp |
| Steel Platemail (F) | equipment | Gleaming steel armor. The standard of any serious fighter. | 1,500 gp |
| Steel Platemail (M) | equipment | Gleaming steel armor. The standard of any serious fighter. | 1,500 gp |
| Steel Scimitar | equipment | A polished steel scimitar. The curved edge bites deep. | 2,000 gp |
| Steel Sword | equipment | A finely forged steel blade. Sharp and reliable. | 1,800 gp |
| Stone Armor | equipment | Bulky armor built from slabs of stone. Extremely tough but heavy. | 850 gp |
| Stone Belt | equipment | A heavy belt made of connected stone links. | 150 gp |
| Stone Ring | equipment | A ring carved from solid granite. | 60 gp |
| Strawberry | material | A sweet red berry. Delicious raw or in cooking. | 25 gp |
| Strawberry Seed | material | A seed that grows into strawberries. Requires Farming level 30. | 30 gp |
| Strength Potion | consumable | Temporarily boosts strength bonus by 5 for 60 seconds. | 40 gp |
| Strong Health Potion | consumable | A powerful restorative brew. Restores 50 HP. | 60 gp |
| Strong Mana Potion | consumable | A potent arcane elixir. Restores 35 MP. | 75 gp |
| Strong Prayer Potion | consumable | A blessed elixir. Restores 12 + floor(level/3) prayer points. | 80 gp |
| Super Attack Potion | consumable | Greatly boosts attack bonus by 10 for 90 seconds. | 100 gp |
| Super Defence Potion | consumable | Greatly boosts defence bonus by 10 for 90 seconds. | 100 gp |
| Super Strength Potion | consumable | Greatly boosts strength bonus by 10 for 90 seconds. | 100 gp |
| Sweater | equipment | A cozy woolen sweater. Not suited for battle, but warm. | 10 gp |
| Sweetcorn | material | A golden ear of corn. Can be ground into flour for bread. | 25 gp |
| Sweetcorn Bread | consumable | Bread made with freshly ground sweetcorn. Restores 16 HP. | 25 gp |
| Sweetcorn Seed | material | A seed that grows into sweetcorn. Requires Farming level 30. | 30 gp |
| Tainted Hide | material | Corrupted pig hide. Can be used for basic crafting. | 5 gp |
| Tangleroots | material | Twisted roots with potent energy. A versatile alchemy ingredient. | 20 gp |
| Tangleroots Seed | material | A seed that grows into tangleroots. Requires Farming level 10. | 18 gp |
| Thread | material | Strong thread spun from wool. Used in leatherworking. | 8 gp |
| Tin Ore | material | Raw tin ore. Combine with copper ore to smelt bronze bars. | 10 gp |
| Tinderbox | quest | A small box for striking a flame. Smells faintly of sulphur. | โ |
| Tomato | material | A ripe red tomato. Perfect for soups and sauces. | 15 gp |
| Tomato Seed | material | A seed that grows into a tomato plant. Requires Farming level 15. | 15 gp |
| Tomato Soup | consumable | A warm bowl of tomato soup. Restores 18 HP. | 30 gp |
| Torn Clothes | equipment | Ragged clothing barely holding together. | 5 gp |
| Torn Clothes (F) | equipment | Basic commoner clothing. Provides minor protection. | 25 gp |
| Training Boots | equipment | Simple leather boots. Provides minor protection. | 150 gp |
| Training Gloves | equipment | Basic gloves used for training. | 150 gp |
| Trout | material | A common freshwater fish. Good for cooking. | 8 gp |
| Twin Blade | equipment | A double-bladed weapon requiring great skill to wield. | 500 gp |
| Uncut Diamond | material | A rough diamond. The finest gem for master jewelers. | 250 gp |
| Uncut Emerald | material | A rough green gemstone. Can be used in jewelry crafting. | 100 gp |
| Uncut Ruby | material | A rough red gemstone. Can be used in jewelry crafting. | 150 gp |
| Uncut Sapphire | material | A rough blue gemstone. Can be used in jewelry crafting. | 50 gp |
| Undead Armor | equipment | Armor worn by the high-ranking undead. | 600 gp |
| Undead Gloves | equipment | Gloves crafted from skeletal remains. | 400 gp |
| Undead Ring | equipment | A cold, dark ring found in a crypt. | 380 gp |
| Used Belt | equipment | A worn leather belt. It's seen better days. | 40 gp |
| Vegetable Stew | consumable | A hearty stew made from assorted vegetables. Restores 25 HP. | 50 gp |
| Vial of Water | material | A glass vial filled with clean water. Base container for all potions. | 5 gp |
| Watermelon | material | A massive juicy melon. Commands a high price at market. | 50 gp |
| Watermelon Seed | material | A seed that grows into a watermelon. Requires Farming level 45. | 50 gp |
| Weak Health Potion | consumable | A basic herbal remedy. Restores 15 HP. | 15 gp |
| Weak Mana Potion | consumable | A mild arcane infusion. Restores 10 MP. | 18 gp |
| Willow Bow | equipment | A flexible willow bow with good draw weight. | 100 gp |
| Willow Bow (u) | material | An unstrung willow bow. Needs a bowstring. | 50 gp |
| Willow Logs | material | Flexible willow logs. Good for bows and arrows. | 25 gp |
| Wool | material | Soft sheep's wool. Can be spun into thread or bowstrings. | 5 gp |
| Worm Segment | material | A segment of giant worm. Bait or alchemy ingredient. | 4 gp |
| Worn Belt | equipment | A simple belt showing signs of age. | 60 gp |
| Worn Pitchfork | equipment | A rusty farm tool. Better than nothing. | 10 gp |
| Worn Sandals | equipment | Flimsy sandals that barely protect your feet. | 5 gp |
| Wurm Blade | equipment | A razor-sharp blade carved from a desert wurm's fang. | 5,000 gp |
| Wurm bones | material | Massive bones from the Desert Wurm. Radiates ancient power. Grants exceptional Prayer experience when buried. | 300 gp |
| Wyvern bones | material | Heavy bones from a wyvern. Grants considerable Prayer experience when buried. | 60 gp |
| Yew Bow | equipment | A masterfully crafted yew bow. Deadly in skilled hands. | 400 gp |
| Yew Bow (u) | material | An unstrung yew bow. Needs a bowstring. | 200 gp |
| Yew Logs | material | Prized yew logs. Essential for the finest bows. | 100 gp |